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<channel>
	<title>RawCore101</title>
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	<link>http://rawcore101.com</link>
	<description>and THAT_ is how its done.</description>
	<lastBuildDate>Mon, 28 Feb 2011 19:08:07 +0000</lastBuildDate>
	<language>en</language>
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		<title>Dead Island Cinematic Designer Interviewed.</title>
		<link>http://rawcore101.com/2011/02/dead-island-cinematic-designer-interviewed/</link>
		<comments>http://rawcore101.com/2011/02/dead-island-cinematic-designer-interviewed/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 19:08:07 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[axis]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[deep]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[silver]]></category>
		<category><![CDATA[techland]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=515</guid>
		<description><![CDATA[Seen the Trailer? what were your thoughts?]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/02/deadisland.jpg" border="0" alt="" />Techland isnt a developer you hear about often, Their previous development titles being that of Call of Juarez, and Chrome (neither of which I had actually heard of untill now) But Techland made quite a splash last week with the release the Dead Island announcement trailer. It was Glasgow-based animation group Axis that worked on the video, along with publisher Deep Silver.</p>
<p>The trailer itself showed a family being attacked by a horde of zombies and it recieved mixed reviews &#8211; most people loved it, but some condemned it for showing a little girl getting mauled.</p>
<p>Speaking to Game Informer, Deep Silver cinematic designer Anton Borkel revealed that despite all the graphic violence shown in the trailer, what they really tried to put into focus was the intense emotions that come hand in hand with the carnage that ensues when, say, a zombie apocalypse suddenly takes place in your hotel.</p>
<p><center><img src="http://rawcore101.com/wp-content/uploads/2011/02/deadisland1.jpg" border="0" alt="" /></center></p>
<blockquote><p>
<strong>How did you come up with the concept for the Dead Island trailer?</strong></p>
<p>This was actually a long process. When I joined the project, Axis had already developed several ideas. Some elements were already in place at that time &#8212; for example, the little girl as a character was in most of the drafts early on. The idea behind it changed quite a bit though. Ultimately, we focused on challenging the audience and putting in twists and turns as we went along. There were many heated discussions on how well the audience might react to a rather complex trailer structure, but in the end we all felt that this could actually work. By reversing some of the content in the trailer, we not only get to see interesting and surreal/gruesome scenery, but we also leave the viewer on a different note than many other trailers: showing a peaceful world, something worth fighting for.</p>
<p><strong>Was the cinematic created using the in-game engine/assets?</strong></p>
<p>Yes. Axis used models and textures provided by the developer to portray actual locations on the island, including its famous hotel and lighthouse, as closely as possible.</p>
<p><strong>The family in the trailer found themselves in a pretty dire situation. Are they the main characters of the game? If not, will we see them again?</strong></p>
<p>We are not quite ready to talk about the involvement of the family in the game at this stage. </p>
<p><strong>What would you say to people who are skeptical the game won’t measure up to the trailer?</strong></p>
<p>People always have doubts when a CGI trailer is released as a first piece of media which is understandable, but I think we set out to create something that would be close to the game&#8217;s atmosphere, which we feel is a significant differentiating point for Dead Island. As long as people don&#8217;t expect to play the game in reverse-slowmotion-mode they should be just fine.</p></blockquote>
<p>Check out the full interview over at <a href="http://www.gameinformer.com/b/features/archive/2011/02/25/dead-island-cinematic-designer-responds-to-mixed-trailer-reactions.aspx">GameInformer.com</a></p>
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		<item>
		<title>Take-Two Registers GTAV Domains?</title>
		<link>http://rawcore101.com/2011/02/take-two-registers-gtav-domains/</link>
		<comments>http://rawcore101.com/2011/02/take-two-registers-gtav-domains/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 18:38:20 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=511</guid>
		<description><![CDATA[In true Take-Two style, they have recently registered a few domains which look like they could be for GTA-V in-game brands.]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2010/12/gta.png" border="0" alt="" />In true Take-Two style, they have recently registered a few domains which look like they could be for GTA-V in-game brands.</p>
<p>    * CashForDeadDreams.com<br />
    * SixFigureTemps.com<br />
    * StopPayingYourMortgage.net<br />
    * HammersteinFaust.com<br />
    * LifeInvader.com</p>
<p>Take-Two are well known for taking their in-game brands viral with websites and merchandise such as Spunk Cola, Piswasser beer and LoveMeet. So these new domains could be a hint of the types of branding coming in the next GTA game.<br />
<img src="http://rawcore101.com/wp-content/uploads/2011/02/piswasser.jpg" border="0" alt="" /></p>
<p>Hopefully they will make an announcement soon.</p>
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		<item>
		<title>MOTM 01/11 &#8211; NZXT Phantom</title>
		<link>http://rawcore101.com/2011/01/motm-0111-nzxt-phantom/</link>
		<comments>http://rawcore101.com/2011/01/motm-0111-nzxt-phantom/#comments</comments>
		<pubDate>Sun, 16 Jan 2011 16:28:05 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[case]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[computery]]></category>
		<category><![CDATA[gayle]]></category>
		<category><![CDATA[modem]]></category>
		<category><![CDATA[month]]></category>
		<category><![CDATA[motn]]></category>
		<category><![CDATA[nzxt]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[phantom]]></category>
		<category><![CDATA[the]]></category>
		<category><![CDATA[tower]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=504</guid>
		<description><![CDATA[So we have this friend Gayle.
and shes not the most technologically minded.. heres her "Modem" of the month for December 2010!]]></description>
			<content:encoded><![CDATA[<p>First modem of the month for 2011.</p>
<p>Gayle was a bit late with it this month, I can only assume this is her just sobering up from hogmanay. Waking up with a hangover tangled in a pile of christmas tree lights surrounded by USB lava lamps and empty Tennants cans.</p>
<p>This month shes chosen the NZXT Phantom case.</p>
<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/nzxt_phantom.jpg" alt="NZXT Phantom" /></p>
<blockquote><p><strong><em>&#8220;It looks impenetrable.&#8221;</em></strong><br />
- PandaJerk</p></blockquote>
<p>I quite like this case, it has some pretty high performance cooling options with 7 fan cooling options, dual radiator support, watercooling cutouts and five 20w per channel fan controls. Plus its a big case, and its quite, as Gayle would say &#8220;pretty&#8221;.</p>
<p>Lets see what she has to say about it:</p>
<blockquote><p>When I first saw this case my first thoughts were &#8220;oooooohhh, thats pretty&#8221; and it reminded me of that time I saw penguins on TV, it sort of looks like it could be a transformer that would transform into a penguin, that would be pretty cool to see.</p>
<p>I like how it hides the bit I put CD&#8217;s in, I would probably forget where it was tho and end up thinking there isnt one on it at all, I&#8217;d need to put a postit note on the front to remind me where Ricky Martin goes in.</p>
<p>The only thing I dont like is that the top looks slanted, like the roof of my house. I wouldn&#8217;t be able to sit my mug of cider on it, or any of my USB lava lamps, they would just slide off.</p>
<p>Theres buttons on the top to control the fans, I think thats pretty futuristic, and they are a pretty blue colour when you press them.<br />
I don&#8217;t have any cool buttons on my modem, theres a big bit on the front that says &#8220;Dell&#8221; that looks like it could be a button, but I&#8217;ve tried pressing it and it doesn&#8217;t do anything <img src='http://rawcore101.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Over all, yes I do want this case please.</p></blockquote>
<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/nzxt_phantom2.jpg" alt="NZXT Phantom" /></p>
<p>So, uhh, yeah. Computery Gayle has listed some good points about this case, and some not so relevent bad points, and has awarded it her Modem of the Month award. I wonder what February will have in store&#8230;</p>
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		<title>Playstation App, on Android and Iphone</title>
		<link>http://rawcore101.com/2011/01/playstation-app-on-android-and-iphone/</link>
		<comments>http://rawcore101.com/2011/01/playstation-app-on-android-and-iphone/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 18:54:44 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=497</guid>
		<description><![CDATA[Check whats happening in PSN while your on the go!]]></description>
			<content:encoded><![CDATA[<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/pnapp.jpg" alt="Playstation" /><br />
The Playstation app that we were told about last month is officially out now.. well in most countries.. well most european countries.<br />
I&#8217;m not complaining tho, It&#8217;s out in my country <img src='http://rawcore101.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I&#8217;ve had a little play about on it, seeing what its like and all that and its a pretty smooth app on Android, havent tested Iphone but if its anything like the Android app then its going to be good.<br />
Theres not a huge amount of features but it is still v1.0, apparantly the next version is already in works.</p>
<p>Heres a list of features from the Playstation Blog:</p>
<blockquote><p>Here’s a recap of the features in version 1.0:</p>
<p>    * Check out your PlayStation Network trophies and keep up to date with your friends’ games and online status.<br />
    * Discover all the latest games, news and hardware for your PlayStation 3, PSP and PlayStation 2.<br />
    * Read all the announcements on the European PlayStation.Blog.<br />
    * Share your favourite products or news with your friends on Facebook, Twitter or via e-mail.</p></blockquote>
<p><a href="http://blog.eu.playstation.com/2011/01/11/the-playstation-official-app-now-available-for-download/">- Playstation Blog clicky</a></p>
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		<title>The Cape 2011</title>
		<link>http://rawcore101.com/2011/01/the-cape-2011/</link>
		<comments>http://rawcore101.com/2011/01/the-cape-2011/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 16:39:51 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[cape]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[glau]]></category>
		<category><![CDATA[heroes]]></category>
		<category><![CDATA[nbc]]></category>
		<category><![CDATA[no]]></category>
		<category><![CDATA[ordinary]]></category>
		<category><![CDATA[summer]]></category>
		<category><![CDATA[the]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=487</guid>
		<description><![CDATA[NBC's new super hero drama series. worth a look!]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/01/thecape.jpg" border="0" alt="" />The Cape is a new drama series that has started on NBC recently, Theres a few of these super hero/vigilante programs just now such as No Ordinary Family, and the cancelled Heroes.<br />
The Cape is more like a Batman character, he has no super powers, instead he has his cape. Like how Batman has his utility belt.</p>
<p>Ive just finished watching the epic 2 hour pilot episode and it shows alot of potential. The best part of it&#8230; SUMMER GLAU is in it! and in top form as usual!</p>
<p>A little about the show:</p>
<blockquote><p>&#8220;&#8221;The Cape&#8221; is a one-hour drama series starring David Lyons (&#8220;ER&#8221;) as Vince Faraday, an honest cop on a corrupt police force, who finds himself framed for a series of murders and presumed dead. He is forced into hiding, leaving behind his wife Dana (Jennifer Ferrin, &#8220;Life on Mars&#8221;) and son, Trip (Ryan Wynott, &#8220;Flash Forward&#8221;). Fueled by a desire to reunite with his family and to battle the criminal forces that have overtaken Palm City, Vince Faraday becomes &#8220;The Cape&#8221; &#8211; his son&#8217;s favorite comic book superhero &#8211; and takes the law into his own hands.</p>
<p>Rounding out the cast are James Frain (&#8220;The Tudors&#8221;) as billionaire Peter Fleming, The Cape&#8217;s nemesis who moonlights as the twisted killer Chess; Keith David (&#8220;Death at a Funeral&#8221;) as Max Milani, the ringleader of a circus gang of bank robbers who mentors Vince Faraday and trains him to be The Cape; Summer Glau (&#8220;Terminator: The Sarah Connor Chronicles&#8221;) as Orwell, an investigative blogger who wages war on crime and corruption in Palm City; Dorian Missick (&#8220;Six Degrees&#8221;) as Marty Voyt, a former police detective and friend to Faraday; Martin Klebba (&#8220;Pirates of the Caribbean&#8221;) as Rollo, member and unassuming muscle of the circus gang of bank robbers; and Vinnie Jones (&#8220;Lock, Stock and Two Smoking Barrels&#8221;) as Scales, resident thug and cohort of The Cape&#8217;s nemesis Chess.&#8221;  &#8211; <em><a href="http://www.nbc.com/the-cape/">The Cape&#8217;s Minisite over at NBC.com</a></em></p></blockquote>
<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/capesummer.jpg" border="0" alt=""/></p>
<p>This has just aired at the right time for me, as No Ordinary Family was starting to dry up and I need my super hero fix. I was pretty impressed with the pilot, Although I felt in part one the plot moved a little fast but it evened out.<br />
If you get a chance give this a watch, you wont be dissapointed.</p>
<p>Trailer:</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/PajqY0VgYiU?fs=1&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PajqY0VgYiU?fs=1&amp;hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="306"></embed></object></p>
<p>and if you&#8217;ve watched it why not comment with your views.</p>
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		<item>
		<title>Feature-Length Movie, made in GTA4?</title>
		<link>http://rawcore101.com/2011/01/feature-length-movie-made-in-gta4/</link>
		<comments>http://rawcore101.com/2011/01/feature-length-movie-made-in-gta4/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 17:58:06 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[auto]]></category>
		<category><![CDATA[grand]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[theft]]></category>
		<category><![CDATA[trashmaster]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=482</guid>
		<description><![CDATA[2 years!? thats how long this guy spent making this machinima movie.]]></description>
			<content:encoded><![CDATA[<p>Yeap. thats right.</p>
<p>French filmmaker Mathieu Weschler has spent the past 2 years creating this full feature length machinima movie (88 minutes) in Grand Theft Auto IV.</p>
<blockquote><p>The &#8220;trashmaster&#8221; divides his time between collecting garbage and cleaning up other forms of trash fouling up New York City&#8217;s streets: dealers, small-time criminals&#8230; When the dancers in his favourite strip club are mysteriously killed, the trashmaster finds himself hot on the trail of a particularly twisted serial killer.</p></blockquote>
<p>I havent watched it yet. just waiting on my pizza first!</p>
<p>here it is:</p>
<p><object width="480" height="270"><param name="movie" value="http://www.dailymotion.com/swf/video/xfhffw?width=&#038;theme=none&#038;foreground=%23F7FFFD&#038;highlight=%23FFC300&#038;background=%23171D1B&#038;start=&#038;animatedTitle=&#038;iframe=0&#038;additionalInfos=0&#038;autoPlay=0&#038;hideInfos=0"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed type="application/x-shockwave-flash" src="http://www.dailymotion.com/swf/video/xfhffw?width=&#038;theme=none&#038;foreground=%23F7FFFD&#038;highlight=%23FFC300&#038;background=%23171D1B&#038;start=&#038;animatedTitle=&#038;iframe=0&#038;additionalInfos=0&#038;autoPlay=0&#038;hideInfos=0" width="480" height="270" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
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		<title>Silent Hill: Downpour</title>
		<link>http://rawcore101.com/2011/01/silent-hill-downpour/</link>
		<comments>http://rawcore101.com/2011/01/silent-hill-downpour/#comments</comments>
		<pubDate>Sun, 09 Jan 2011 15:27:06 +0000</pubDate>
		<dc:creator>Havok</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[downpour]]></category>
		<category><![CDATA[heather mason]]></category>
		<category><![CDATA[hill]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[origins]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shattered memories]]></category>
		<category><![CDATA[silent]]></category>
		<category><![CDATA[silent hill]]></category>
		<category><![CDATA[team silent]]></category>
		<category><![CDATA[vatra]]></category>

		<guid isPermaLink="false">http://rawcore101.com/?p=467</guid>
		<description><![CDATA[Finally the Silent Hill sequal previously just known as Silent Hill 8, has now got a official name, Silent Hill: Downpour. Some details finally revealed!]]></description>
			<content:encoded><![CDATA[<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/silenthillbanner.jpg" border="0" alt=""/><br />
Finally the Silent Hill sequal previously just known as Silent Hill 8, has now got a official name, Silent Hill: Downpour.</p>
<p>Incase you missed it, heres the teaser trailer from E3 2010</p>
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<p><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/01/downpour1.jpg" border="0" alt="" />The game is set in the south-eastern part of Silent Hill, known as Downpour, this is a part of the map which we have seen roads leading towards but never actually been able to get to in previous Silent Hill titles, apparantly this area of Silent Hill is pretty big, and has a subway system which the player can use to get around quicker. It has also been said that memorable locations such as Alchemilla Hospital and Mildwich Elementary School wont be returning.</p>
<p>As the name suggests, water will be playing a main role, just like Snow and Ice in Silent Hill: Shattered Memories. I expect to be seeing alot of rain, puddles, rivers and probably messed up Silent Hill rivers that flow along walls and cielings.</p>
<p><img style="margin: 0pt 10pt 0px 10px; float: left; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/01/downpour2.jpg" border="0" alt="" />Some other features that we now know are:<br />
-There will be sidequests, I&#8217;ts a sort of open world Silent Hill Game.<br />
-Instead of putting in a crazy combat system the player will learn its better to deliver a incapacitating blow and then run away instead of try kill the creatures.<br />
-Boss fights will include quicktime events, now personally im not a fan of these.<br />
-There will be no weapon inventory, and weapons will deteriorate, weaken and break.<br />
And ofcourse a puzzle difficulty option.</p>
<p>I look forward to more details emerging!</p>
<p>For me, the Silent Hill series has went down hill since Silent Hill 3, then with Konami dropping Team Silent kinda almost killed the series. hopefully these new devs (Vatra) can do alot better, well they cant really do any worse to the series than Double Helix did with Homecoming.<br />
But from the looks of the video and the details that have emerged im hopeful!</p>
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		<title>Undead Nightmares, Reviewed</title>
		<link>http://rawcore101.com/2011/01/undead-nightmares-reviewed/</link>
		<comments>http://rawcore101.com/2011/01/undead-nightmares-reviewed/#comments</comments>
		<pubDate>Sat, 08 Jan 2011 17:04:58 +0000</pubDate>
		<dc:creator>shpangle</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nightmares]]></category>
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		<category><![CDATA[redemption]]></category>
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		<description><![CDATA[Hi-Ho, Hi-Ho, bla-bla-bla its a Red Dead Redemption zombie western!]]></description>
			<content:encoded><![CDATA[<p><img src="http://rawcore101.com/wp-content/uploads/2011/01/undeadbanner.jpg" border="0" alt="" /><br />
Nothing beats the good ol&#8217; classic carcus carving westerns.<br />
Red Dead Redemption Is a must buy for all the zombie lovers out there.<br />
It is basically just Red Dead Redemption with zombies, which personally I think is a awesome combination. Sorta like if you crossed L4D and GTA.</p>
<p>The story follows John Marston who must traverse the zombie infested map in search of a cure for the virus in order to save his son and wife. Throughout the game you encounter characters from the original of Red Dead Redemption story and need to help them with their problems.</p>
<p>Once the storymode is complete the game is still enjoyable as you are still able to go from town to town helping the survivors fight off undead hordes, Or you can search for mythical beasts.<br />
There is also an online mode that allows you and a team to take on horde after horde of zombies. It is sort of like the Call of Duty &#8216;Nazi Zombies&#8217; mini-game however much better as you aren&#8217;t confined to certain rooms, Instead you are in an open outside graveyard.<br />
Undead Nightmares also has the classic online modes of the original Red Dead Redemption.</p>
<p><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/01/undead2.jpg" border="0" alt="" />The controls for the game are very simple and easy to adjust to. The gameplay is, as id have guessed before even playing it, very similar to the original. An interesting feature which is included however is a slow motion target lacing way of shooting which allows you to move your aim over multiple targets and decide where to shoot them, This ads an epic Matrix-like feel to the game, Theres nothing more satisfying than killing a whole row of zombies in one sweeping motion.</p>
<p>The graphics throughout the game are great, No matter which enviroment you are in, From the wintery forests in the north of the map to the mexican deserts in the south, everything looks exactly like it should. Even the blood-splattered monsters look erily good. The scale of the game is excellent too, However I don&#8217;t think it is as large as Rockstars&#8217; Grand Theft Auto San Andreas. Personally the only other 3rd person veiw game that I can think of right now that beats Undead Nightmare for graphics is Metal Gear Solid 4.</p>
<p><img style="margin: 0pt 10pt 10px 0px; float: left; cursor: pointer;" src="http://rawcore101.com/wp-content/uploads/2011/01/undead3.jpg" border="0" alt="" />The main story of the game isnt the longest, about 10 hours gameplay max I&#8217;d say, but the is alot of side missions and strangers that you can help along the way which can stretch it out a little more.<br />
It can also get a bit repetitive when your just killing zombies, doing missions and after a while it can just get boring, but thats after a while, a long while, a long awesome while.<br />
So to sum up. Buy. Complete. Terrorize zombies a bit more. Sell.</p>
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